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IguanaGrrl Staff Member


Joined: 17 Jan 2002 Location: Sacramento, CA |
40. Posted: Tue Jan 11, 2005 9:57 am Post subject: |
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Poo. Wrong link.
Try this one instead... _________________
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skie Vivid Member


Joined: 24 Jan 2002 Location: olr studios |
41. Posted: Tue Jan 11, 2005 12:05 pm Post subject: |
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Hmm... interesting caption there, yeah I'm thinking someone made a boo boo in captioning Ultramix 2 though, as you can see the x-box pad sticking out a tiny bit in the corner there.
Someone here said they went to CES... Oh I'm sure if an Extreme 2 was officially announced anywhere at anytime, it would be on the front page of this site in about ohhh 15 minutes or less (wait for E3.... ) _________________
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Cutriss Staff Member


Joined: 24 Jan 2002
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42. Posted: Wed Jan 12, 2005 10:06 am Post subject: |
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I did some digging around the iCES page, and found this.
Looks like it was just a typo. UM2 is being shown next to Extreme - they're both there.
As for Enos, I don't know what happened to him. He wasn't always that big - I've seen other pictures of him before where he's at least 50 pounds lighter. I seem to recall people saying he owns his own DDR machine, and used to be able to do catas with the best of them. _________________
Sentient Mode is capable... |
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Ryu_Hirakashi Trick Member

Joined: 24 Jan 2002 Location: Middle River, MD |
43. Posted: Wed Jan 12, 2005 1:07 pm Post subject: |
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Sinistar wrote: | I've admitted my bias in this arena before, but here's the truth... DDR as exercise has worked for people. That's not a "belief", it's a fact!
There's something to be said, however, for losing the heart of DDR when the game is sold as a tool rather than as a game. But to speak in terms of beliefs, my belief is that people who buy it as a tool will end up liking it as a game. If they don't, they'll stop using it altogether. Will they like it to the point that they freestyle, sign up for a DDRFreak account, and start posting in the "OMG I saw DDR" thread? Probably not. You'll probably never hear from them, but Konami will (hopefully) feel their revenue impact and will keep making new mixes.
If you hate Konami's recent work, this is not good news for you, but again, Ultramix 2, to me, is a refreshing step away from the rehashing for which everybody seems to clamor. |
Jason Enos has done a wonderful job in keeping contact with this community so that he could find a way to get as much feedback as he can for every home release.
BUT IN MY OPINION I wish this series would have gone the same route as IIDX where it's devoted to it's audience and is less excessable to outsiders.
I want everything to get harder because I'm sick of there being a whole long list of easy stuff and hardly any challenging stuff. But the major flaw in the challenging department is that challenge doesn't have to be MAX300 and it does't have to be at 300 bpm.
I wish they would be a little more experimental with the song list. No rap and R&B. But just a little more experimental.
I've only played DDR USA and I vowed never to lay a finger on another home mix EVER again. So the AC is the only that I can be happy. If there are people that happy with the home mixes then more power to them. I guess i've grown too hardcore for the DDR community. I feel right at home with with IIDX guys though.
As far as the whole exercise issue goes; it just makes me sick considering that I'm a long distance runner and all. I've never needed cojoling from a video game to stay in shape. I truly believe that alot of people were never shown the joys of playing different sports and using them as a way of staying in shape.
People would rather watch others play sports on t.v. than to get out there and give it there best shot. I'm not saying that people should be professionals, but they should learn to get outside and enjoy using their bodies in this manner. It's really a great experience.
I wouldn't trade if for anything in the world.
Sorry if this post seems kind of drawn out. i"m sure I could probably come up with more to say. I'll leave that for a later time.
Hirakashi Ryu _________________
Quote: | For a beginner, if learning how to play pop'n music is like a parent holding his / her child's hand while crossing a busty street, then learning to play IIDX is like being kicked out of a moving car in the middle of nowhere and having to scrape enough money for a taxi cab ride home. |
Last edited by Ryu_Hirakashi on Wed Jan 12, 2005 5:02 pm, edited 1 time in total |
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Edible Bondage Tape Trick Member


Joined: 26 Jan 2002 Location: Kerri |
44. Posted: Wed Jan 12, 2005 3:39 pm Post subject: |
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Quote: | I've only played DDR USA and I vowed never to lay a finger on another home mix EVER again. |
youve invalidated yoru opinion with that statement _________________
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Sinistar Trick Member

Joined: 20 Nov 2003 Location: State College, PA, US |
45. Posted: Thu Jan 13, 2005 7:59 am Post subject: |
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Ryu_Hirakashi wrote: | I want everything to get harder because I'm sick of there being a whole long list of easy stuff and hardly any challenging stuff. But the major flaw in the challenging department is that challenge doesn't have to be MAX300 and it does't have to be at 300 bpm.
I wish they would be a little more experimental with the song list. No rap and R&B. But just a little more experimental. |
Harking back to UM2, I think that song list is the most experimental so far. Not crazy experimental (it's not like there are any Philip Glass tracks on it or anything), but it has branched out a little. But again, this doesn't solve the same problem as it applies to arcade releases.
Quote: | I've only played DDR USA and I vowed never to lay a finger on another home mix EVER again. So the AC is the only that I can be happy. If there are people that happy with the home mixes then more power to them. I guess i've grown too hardcore for the DDR community. I feel right at home with with IIDX guys though. |
Having never played IIDX, I can't really weigh in on the comparison, but I understand where you're coming from. It is stunningly obvious that home releases of DDR strive for the middle ground, so if you're an advanced player, boredom sets in quickly. As far as home versions go, Extreme JP was probably the last hurrah of really advanced steps. Other home releases have had a couple songs in the 9 and 10 foot range, but not many. But having abandoned home mixes means it's probably time for you to move on since there hasn't been any word of further DDR arcade development from Konami for quite some time.
Quote: | As far as the whole exercise issue goes; it just makes me sick considering that I'm a long distance runner and all. I've never needed cojoling from a video game to stay in shape. I truly believe that alot of people were never shown the joys of playing different sports and using them as a way of staying in shape.
People would rather watch others play sports on t.v. than to get out there and give it there best shot. I'm not saying that people should be professionals, but they should learn to get outside and enjoy using their bodies in this manner. It's really a great experience.
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When I was shown the joys of sports, it was always in a physically competitive context, which I disliked since I was a fat kid. I have, as a result, disliked most sports since early childhood (archery is the only thing I enjoy). I've also not exercised since graduating high school. At least, not until I started playing DDR. Getting into DDR (which, I admit, I got into because I thought the game was fun - the exercise aspect came later) has served as a gateway to other forms of physical fitness.
But I still hate sports. I don't watch them on TV, I don't watch them in person, I don't talk about them, and I don't play them. I am, however, a gamer who particularly enjoys rhythm/music games. That one of them ended up netting me some exercise on the side is, to me, pretty cool.
Quote: | I wouldn't trade if for anything in the world. |
And I don't think anybody would ask you to. But there's no reason to spit in the faces of those who find exercise in something other than sports (or in the faces of those who would market their product for that niche).
Quote: | Sorry if this post seems kind of drawn out. i"m sure I could probably come up with more to say. I'll leave that for a later time. |
Don't worry about it. There's nothing wrong with long posts.
Having not yet mastered DDR (I'm doing 8 footers now), I don't know what it's like once you've hit the ceiling and broken through it. Once I'm there, I might also feel as though Konami is ignoring me by not providing me with more challenge (though I'm hoping that adding three more pads to the mix will increase that challenge quite a bit). So, while I haven't gained that perspective myself, I can definitely see it through the perspectives of others.
I don't hold out hope for the arcades simply because that aspect of DDR isn't an option for me, but I'm keeping my eye on the KCEH team because they seem to understand that DDR needs to be kept fresh. They're taking a while to get there, but they are getting there, even if they're making the occasional blunder (the huge Perfect window).
If you've truly not tried a home mix since DDR USA for the PS1, I think you should track somebody down that has a modern system and at least give it another go. That was released, what, 5 years ago? And had 27 tracks? It would seem to be a poor basis for judging the current state of DDR home mixes. _________________
CF cbox mods and more at the 'Pad' |
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Cutriss Staff Member


Joined: 24 Jan 2002
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46. Posted: Thu Jan 13, 2005 8:52 pm Post subject: |
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Sinistar wrote: | But having abandoned home mixes means it's probably time for you to move on since there hasn't been any word of further DDR arcade development from Konami for quite some time. | Oddly enough, this is the third time in a week that I've had to correct someone's memory... >.>
Unless you consider "four months" to be "quite some time"... _________________
Sentient Mode is capable... |
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