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ThePandemonium Trick Member
Joined: 05 Jul 2005
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Solar-Wind Trick Member
Joined: 16 Jul 2005 Location: rumson, nj |
1. Posted: Wed Nov 30, 2005 6:14 pm Post subject: |
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missing the bpm changes unfortunately.... _________________
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ThePandemonium Trick Member
Joined: 05 Jul 2005
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2. Posted: Wed Nov 30, 2005 6:42 pm Post subject: |
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Yea, I know its missing all of that. I just don't know how to put it on there. I do know that is the real stepchart though, so its somthing. _________________
Nintendo Wii Friend Code- 0484-4722-2393-6025
Nickname- Moz |
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PedanticOmbudsman Trick Member
Joined: 07 Jan 2005 Location: Fayetteville, AR |
3. Posted: Thu Dec 01, 2005 4:48 am Post subject: |
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There's supposed to be a ^2 superscript in the title but the chart generator turned it into... something. Those damn non-ASCII characters can be a real pain. _________________
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ThePandemonium Trick Member
Joined: 05 Jul 2005
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4. Posted: Thu Dec 01, 2005 4:10 pm Post subject: |
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Dang, yours beat mine..... _________________
Nintendo Wii Friend Code- 0484-4722-2393-6025
Nickname- Moz |
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PedanticOmbudsman Trick Member
Joined: 07 Jan 2005 Location: Fayetteville, AR |
5. Posted: Thu Dec 01, 2005 4:32 pm Post subject: |
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I'm guessing you pasted the .sm into this page like I did, but forgot to check the "show bpm changes" box. I don't know why yours didn't show the title/artist; maybe you didn't paste in the headers at the top of the file? |
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ThePandemonium Trick Member
Joined: 05 Jul 2005
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6. Posted: Thu Dec 01, 2005 7:01 pm Post subject: |
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Well the Vertex² sm I had had the hard and expert steps in it so I had to copy and paste only the expert steps. _________________
Nintendo Wii Friend Code- 0484-4722-2393-6025
Nickname- Moz |
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PedanticOmbudsman Trick Member
Joined: 07 Jan 2005 Location: Fayetteville, AR |
7. Posted: Thu Dec 01, 2005 8:08 pm Post subject: |
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Actually, you can paste the entire thing in and then just select the difficulty you want to display by using the radio buttons on the right side. |
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Wolfman2000 Trick Member
Joined: 02 Jul 2003 Location: Somewhere in NC |
8. Posted: Fri Dec 02, 2005 8:38 am Post subject: |
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There is still a problem with this chart.
I clearly remember the speedup part having 64th arrows...TEAL 64ths. Think Go 60 Go. _________________
RIP Namco Cyberstation, Raleigh, NC |
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PedanticOmbudsman Trick Member
Joined: 07 Jan 2005 Location: Fayetteville, AR |
9. Posted: Fri Dec 02, 2005 8:59 am Post subject: |
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I think the chart generator just doesn't have teal. Teal for 64ths wasn't introduced until ITG2, right? And the chart generator predates that.
When I play the exact same .sm file in Stepmania with the ITG2 Cel noteskin, the steps display as teal. The chart generator puts them in the right spot, but makes them orange because it doesn't know that ITG2 changed 64ths to teal. |
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0rion Trick Member
Joined: 02 May 2005 Location: Kirby will explain it to you. |
10. Posted: Fri Dec 02, 2005 9:24 am Post subject: |
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Euphoria Expert (ITG 1) has 64ths during the slowdown. _________________
-Sir "O"
There's a little yellow bird on my avatar. (Brawl FC: 4640-1720-6690)
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PedanticOmbudsman Trick Member
Joined: 07 Jan 2005 Location: Fayetteville, AR |
11. Posted: Fri Dec 02, 2005 9:50 am Post subject: |
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Yes, it has 64ths, but they're not teal on an ITG1 machine. ITG1 had 64ths, of course (I didn't say otherwise), but ITG2 turned them teal.
According to the ITG1 noteskins I have (which aren't guaranteed to be accurate), 16ths are yellow, and 12ths, 24ths, 32nds, 48ths, and 64ths are all purple in ITG1.
According to the ITG2 noteskins I have (which also aren't guaranteed to be accurate), 12ths, 24ths, and 48ths are still all purple, but 32nds were turned orange and 64ths were turned teal.
The chart generator on ITGFreak displays both 32nds and 64ths as orange for some reason. |
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0rion Trick Member
Joined: 02 May 2005 Location: Kirby will explain it to you. |
12. Posted: Fri Dec 02, 2005 9:52 am Post subject: |
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Ah. I get what you mean. Sorry about the confusion. _________________
-Sir "O"
There's a little yellow bird on my avatar. (Brawl FC: 4640-1720-6690)
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AFAD Trick Member
Joined: 18 Feb 2004 Location: So. Cal/ LA area |
13. Posted: Sat Dec 10, 2005 10:48 pm Post subject: |
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now i'd really like to see this on doubles lolol _________________
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Zero0920 Trick Member
Joined: 18 Feb 2005 Location: Hell |
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Synaesthesia Trick Member
Joined: 03 Apr 2005 Location: Crushing all deceivers, smashing non-believers |
15. Posted: Sun Dec 11, 2005 7:43 pm Post subject: |
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Zero0920 wrote: | PedanticOmbudsman wrote: | According to the ITG2 noteskins I have (which also aren't guaranteed to be accurate), 12ths, 24ths, and 48ths are still all purple, but 32nds were turned orange and 64ths were turned teal.
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I'm pretty sure on ITG1 (for PS2, anyways) had Orange 12th notes, FYI. Just so no one gets mad, I'm just sayin... |
Orange notes are always 1/32 notes. _________________
im a lasagna whale
G_G |
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Zero0920 Trick Member
Joined: 18 Feb 2005 Location: Hell |
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Synaesthesia Trick Member
Joined: 03 Apr 2005 Location: Crushing all deceivers, smashing non-believers |
17. Posted: Sun Dec 11, 2005 8:22 pm Post subject: |
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Hi, this is the ITG forum, where we discuss ITG. _________________
im a lasagna whale
G_G |
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Zero0920 Trick Member
Joined: 18 Feb 2005 Location: Hell |
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JasonTheGreater Trick Member
Joined: 27 Aug 2005
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19. Posted: Mon Dec 12, 2005 8:00 am Post subject: |
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Zero0920 wrote: | Not if there's no orange. Think DDR Max-Extreme "Type 2" Arrows. Those were green. |
Uh, Zero, he said orange notes are always 32nds, which is true. You must've thought he said 32nd notes are always orange, which isn't true. _________________
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