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Tenchi50 Trick Member
Joined: 08 Feb 2007 Location: on the blueshark |
0. Posted: Mon Jul 09, 2007 7:57 pm Post subject: Forget Blushark! Bye Bye Cobalt Flux. |
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i was browsing around looking for a wiring diagram of a softpad, when i came across this little number. in theory, it's amazing, but i wanna see gameplay, so depending on the costs i'mthinking about building one
http://www.applied-sciences.net/laserpad.html
as you can see, it just sits down, but there is no actually mat, making it great for somewhere that you need floorspace. _________________
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[quote:2aaeee914c="Xantar"]I'm not even posting my name after Guy Love. He frick won the thread I don't even know what this thread is about but he won it.[/quote] |
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Agent Trick Member
Joined: 03 Jul 2007 Location: Kansas |
1. Posted: Mon Jul 09, 2007 8:09 pm Post subject: |
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I've seen it before. Great if you have the time, know how and resources to build it, but they don't sell the mat on the site. It would be murder on your feet if you had bad feet, though. |
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Tenchi50 Trick Member
Joined: 08 Feb 2007 Location: on the blueshark |
2. Posted: Mon Jul 09, 2007 8:18 pm Post subject: |
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yea it's not for sale, but still, it's sexy _________________
Recall| Goovestats Challenges please
[quote:2aaeee914c="Xantar"]I'm not even posting my name after Guy Love. He frick won the thread I don't even know what this thread is about but he won it.[/quote] |
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Discoman Maniac Member
Joined: 23 Nov 2002
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3. Posted: Mon Jul 09, 2007 8:26 pm Post subject: |
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Tenchi50 wrote: | yea it's not for sale, but still, it's sexy |
Yes, but...
(Not inlining this)
http://www.applied-sciences.net/images/library/laserpad/diagram-800.jpg
Does anyone see a significant problem with this particular layout of the lasers?
On top of the answer to that, consider this;
The Applied Sciences Website wrote: | Gameplay is similar to any hard or soft dance pad with the notable exception that the playing surface is whatever lies beneath the laserpad. A button press is triggered when the player's foot (or other body part) interrupts the laser beam from shining upon the photocell. The beam is located very near to the floor so responsivity is excellent. |
You will be timing your footfalls to the beat. You will not be timing your footfalls to the point at which your foot passes the threshold of the laser. I do see that they say that this shouldn't be a problem. However, I'd like to see some AAAs before I believe it. At the same time, if you do adjust to this pad even minutely, this could screw up your arcade timing. But then, practicing home timing specifically for arcade timing isn't a good idea in the first place. |
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ChilliumBromide Trick Member
Joined: 16 Jun 2006 Location: Beaverton, OR |
4. Posted: Mon Jul 09, 2007 8:31 pm Post subject: |
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Uh, wanting to point out a few things:
1: You only have a few small points of sensitivity, instead of an 11"x11" panel.
2: No way to feel where you are on the pad
3: No doubles.
4: If you step too far out, you kill the frame.
I'd say this definitely isn't a good way to go.
However, we shouldn't rule out LASER sensors.
I've logged them away as a project since June 2006. We could see them in the form of a DT900 in a year or two. _________________
I used to be active here lol |
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videoCWK Trick Member
Joined: 04 Jun 2006 Location: woh |
5. Posted: Mon Jul 09, 2007 8:59 pm Post subject: |
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Notice how if you step too far out to the corner, you can trigger a few steps. Besides, if you get used to the "panels" being that long, it'll be a while until you can play on a regular pad again. _________________
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Marq(uistadorous) Trick Member
Joined: 03 Aug 2005 Location: Arvada, CO |
6. Posted: Tue Jul 10, 2007 9:00 am Post subject: |
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Man I would love to try one of these out... But it'll make dance games look even more retarted. "look I'm dancing on the floor with a square around me _________________
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Edible Bondage Tape Trick Member
Joined: 26 Jan 2002 Location: Kerri |
7. Posted: Tue Jul 10, 2007 11:00 am Post subject: |
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SoymilkCharlie wrote: |
However, we shouldn't rule out LASER sensors.
I've logged them away as a project since June 2006. We could see them in the form of a DT900 in a year or two. |
that would be supremely easy to do actually
just make a normal pad shell and instead of sensors underneeth the arrows have beams in a matrix that get broken when you step on the arrow (recess teh arrow and teh lazers will be as close tot he top of the arrow as you can without having them actually fiering in to or under the arrow) _________________
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ChilliumBromide Trick Member
Joined: 16 Jun 2006 Location: Beaverton, OR |
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Tenchi50 Trick Member
Joined: 08 Feb 2007 Location: on the blueshark |
9. Posted: Tue Jul 10, 2007 11:29 am Post subject: |
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well if i all of a sudden see like 100 laser diodes go on sale somewhere, i'll start fiddling. _________________
Recall| Goovestats Challenges please
[quote:2aaeee914c="Xantar"]I'm not even posting my name after Guy Love. He frick won the thread I don't even know what this thread is about but he won it.[/quote] |
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ChilliumBromide Trick Member
Joined: 16 Jun 2006 Location: Beaverton, OR |
10. Posted: Tue Jul 10, 2007 12:41 pm Post subject: |
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Tenchi50 wrote: | well if i all of a sudden see like 100 laser diodes go on sale somewhere, i'll start fiddling. | Haha, we'll be waiting for you!
btw, I think a diagonal rhombus grid would be better
Something like
\/\/\/\/\/\/\/
/\/\/\/\/\/\/\
\/\/\/\/\/\/\/
/\/\/\/\/\/\/\
\/\/\/\/\/\/\/
Use, like, mirrors on the sides. _________________
I used to be active here lol |
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That guy with the afro... Trick Member
Joined: 08 Oct 2006
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kirbyrockz Trick Member
Joined: 18 May 2004 Location: TX |
12. Posted: Tue Jul 10, 2007 1:21 pm Post subject: |
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Have fun programming 100+ lasers into a circuitboard. >_> _________________
Check out my Simfiles at BMS! |
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ChilliumBromide Trick Member
Joined: 16 Jun 2006 Location: Beaverton, OR |
13. Posted: Tue Jul 10, 2007 1:27 pm Post subject: |
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KirbyRockz wrote: | Have fun programming 100+ lasers into a circuitboard. >_> | Uh. . . 56 with the grid I just did.
12 if you go with 3 per panel.
The most you'd ever manage to use would be 80, which, granted, would be a massive pain in the a$$. _________________
I used to be active here lol |
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videoCWK Trick Member
Joined: 04 Jun 2006 Location: woh |
14. Posted: Tue Jul 10, 2007 2:56 pm Post subject: |
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That's a cool idea Charlie. As long as nothing ever got into the pad ever, you'd pretty much never have to clean it. But I can imagine that it would be pretty expensive, so while it might be cool to build and have, I don't think a lot of people would buy them. _________________
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ChilliumBromide Trick Member
Joined: 16 Jun 2006 Location: Beaverton, OR |
15. Posted: Tue Jul 10, 2007 10:05 pm Post subject: |
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videoCWK wrote: | That's a cool idea Charlie. As long as nothing ever got into the pad ever, you'd pretty much never have to clean it. But I can imagine that it would be pretty expensive, so while it might be cool to build and have, I don't think a lot of people would buy them. | It would require either constant intense cleaning or great components. It's not something to rule out though, especially as LASER and artificial optical technology progresses.
Seismic sensors would be cool too; sensors that pick up vibrations on the panel, but holds would be a tough obstacle there. _________________
I used to be active here lol |
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Tenchi50 Trick Member
Joined: 08 Feb 2007 Location: on the blueshark |
16. Posted: Wed Jul 11, 2007 8:50 am Post subject: |
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you'd just have to do all holds like rolls(jump on each beat) _________________
Recall| Goovestats Challenges please
[quote:2aaeee914c="Xantar"]I'm not even posting my name after Guy Love. He frick won the thread I don't even know what this thread is about but he won it.[/quote] |
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Tsunami Forever Trick Member
Joined: 30 Sep 2002 Location: The Putrefying Road in the Nineteenth Extremity |
17. Posted: Wed Jul 11, 2007 8:53 am Post subject: |
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You willing to put that before a Blueshark? _________________
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ChilliumBromide Trick Member
Joined: 16 Jun 2006 Location: Beaverton, OR |
18. Posted: Wed Jul 11, 2007 8:01 pm Post subject: |
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Tenchi50 wrote: | you'd just have to do all holds like rolls(jump on each beat) | Yeah, which a lot of seasoned players do anyway, 'cause most pads drop holds. _________________
I used to be active here lol |
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Flound3r Trick Member
Joined: 19 Oct 2006 Location: âªâ«â¬ââ®ÒIndiana |
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